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MISTAKES NULLIFIED

Null Core is one of the leading training software provider for Source Engine based games

Russian warship - go fuck yourself!
Half-Life 2: Deathmatch
Coming Soon
Black Mesa Source
Coming Soon
Counter-Strike: Source
Coming Soon
Counter-Strike: Global Offensive
Team Fortress 2
Coming Soon
Left 4 Dead 2

VAC Undetected

Unique polymorphic/metamorphic file mutation makes every loader executable different for every user and ensures its integrity is different for both file and mapped memory.

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Optimal Pricing

Null Core provides you the best price:quality ratio with consistent sales and discounts.

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Window-Based UI

Null Core provides you with a familiar window-based UI, making the experience even more natural.

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Cloud Syncronization

Stay up-to-date wherever you go.

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Extreme Visual Customization

A new hierarchy-based Render Group system allows you to create unique visual presets giving limitless customization without feeling clunky.

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Gamer Radar

Introducing a new spacecraft-grade radar for true gamers.

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Backtracking & Fake Latency

Accurate & fast backtracking allows you to traverse players back in time by 200ms in a 1000ms scope.

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Many Games - One Style

Due to the fact Null Core is being developed for Source games, it allows us to use lots of shared stuff. This includes most of the features, visuals and such.

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Custom Outlines

Self-designed pixel-perfect outlines with custom occlusion system without any kind of external pixel/vertex shaders that even work on DX80.

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Projectile Prediction

Highly-accurate self-designed movement simulator system which allows the use of any projectile-based weapons to perform unimaginable airshots and hits, where others would miss.

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Sequence Freezing

Experience flawlessly smooth gameplay with this new god-like 'Source Engine'-wide exploit discovered by our dev-team

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VAC Undetected

Have you ever dreamed of using such kind of software on your main account without risk of getting VAC'ed? Well, I guess you're on the right way. Due to unique polymorphic/metamorphic data mutations, our loaders are different for every single user and they never match. Moreover, the memory state of the loaded up loader/DLC is different as well which makes memory dump reports completely useless. You can be sure that you will not get banned due to some random guy trying to report their loader.

* Besides any kind of VAC protection, you should use it wise, since there's no 100% cure from VAC.

Optimal Pricing

Sales every month plus an ability to upgrade to lifetime during the first week after payment makes Null Core the best product on the market to try out, besides we guarantee money back during the first day after payment, if there are reasons for that.

* Valid reasons are:
1. Compatibility issues that could not be resolved after contacting our tech support
2. Hardware identification issues

Window-Based UI

Our new window-based UI enables you to use the software in a more natural and comfortable way. Extreme color scheme customization with up to 12 presets.

Cloud Syncronization

Everything you customize in the software is stored in the Cloud and is syncronized upon each connection allowing you to access your freshest configs and presets without any additional actions. You also do not need to worry about quitting the loader if your internet connection is down since it will save locally and sync during the next connection.

Extreme Visual Customization

The new Render Group system allows you to create hierarchy based groups that apply effects to what you want and when you want. Create up to 32 Render Groups and have the visuals you want not just what the software devs give you.

Gamer Radar

Inspired by Elite: Dangerous, the radar now includes sensors, allowing you to see your current speed and active features. New dynamic scaling enables you to see further when moving fast and zoom in when standing still. Supports different styles and custom colors, radar items follow your current render group preferences.

Backtracking & Fake Latency

Accurate backtracking enables you to gain the advantage of killing people after they've found cover while fake latency ensures to give you the maximum available record history. Combined with ping reducer it allows you to move the window by ~450ms to the past while maintaining a legitimately low ping.

Many Games - One Style

Love playing with Null Core in different games? You don't have to get used to features, visuals and other things that are different. We have one fixed style, shared feature set and visuals that make you feel comfortable while using our products.

* Screenshots for this showcase had been taken from HL2DM, BMS and TF2

Custom Outlines

Why do most software providers not care about outlines, but instead making bone ESP, excusing for GPU performance? That's not the case. Apparently, rendering of bone ESP requires CPU power to loop through entity skeleton, which might hit the performance, if used wrongly. Pixel shaders are fast, but not really good-looking. This is the moment I came to idea of making pixel-perfect outlines without pixel/vertex shaders. That ables you to use it with any DirectX level and besides is faster than any stock Source-based outlines ever existed due to our L2 caching system. Enjoy the quality and performance with fully customizable outline thickness and occlusion, while others have to read the labels.

* Screenshots for this showcase had been taken from HL2DM. Screenshot shows: (from top-left to top-right) Never Solid, Solid If Occluded, Solid If Unoccluded, (from top to bottom) Thickness=2.0, Thickness=4.0

Projectile Prediction

- 'No one can play with Direct Hit like that!'
Getting tired of dealing boring headshots? It's time to bring some fun into casual gameplay! Our movement simulation system allows you using of any projectile-based weapon any moment, taking in account of further collisions/movement. We do not restrict max distance, so you can shoot from wherever you want. Choose between 'Legit' and 'Rage' mode and start airshoting today!

* Screenshots for this showcase had been taken from TF2.

Sequence Freezing

Sequence Freezing (c) is a new powerful expoit which allows you to become semi-invincible against lag-compensated weapons and brings a lot of other game-specific advantages (read more). Take advantage of your enemies with this deadly, smoothly implemented feature while others have to scroll through antiaims and make up excuses.

Terms Of Service


THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU ("THE CUSTOMER") AND NULL CORE LIMITED. YOU MUST READ IT BEFORE DOWNLOADING, PURCHASING OR USING NULL CORE SOFTWARE. BY DOWNLOADING AND/OR USING THE NULL CORE SOFTWARE YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE YOU ARE NOT PERMITTED TO DOWNLOAD AND/OR USE THE NULL CORE SOFTWARE.


Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCS - Null Core Software (the software product)

  • DISCLAIMER OF WARRANTIES. NCS AND ANY OTHER MATERIAL IS PROVIDED "AS IS". NCL AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES WITH RESPECT TO NCS, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE.


    LIMITATION OF LIABILITY. IN NO EVENT SHALL NCL OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF GAME ITEMS OR ANY OTHER LOSS TO ANY ONLINE GAMING ACCOUNTS) ARISING OUT OF THE USE OF OR INABILITY TO USE NCS OR IT'S SERVICES, EVEN IF NCL HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.


    1) PURCHASING

    1. The User is obliged to read our Refund Policy
    2. Once the User has purchased the software subscription they may use it until the expiration date if no violations has been made.
    3. NCL will not recover subscription time lost due to maintenance and hardware/software failure related to NCS backend and/or NCL itself.
    4. If the User has troubles using the automated payment form, they are required to make sure the issue is not related to the payment platform maintenance
    5. NCL accepts payments only through official Null Core Project website, any other unlisted payment methods are not accepted


    2) LIABILITY
    NCL is not responsible for any losses the User may sustain as a result of a Valve Anti-Cheat ban while using NCS or any other in-game bans, including, but not limited to: untrusts, gameserver bans, cooldowns, etc... It is always advisable to be careful and use the NCS on an alternative account. Failure to do so, regardless of how much they may have lost, is the responsibility of the User. NCL/NCS takes no responsibility for the User's online gaming accounts as a result of using this website or any software, or data contained within. NCL/NCS is intended to only be used on a locally hosted gameservers which are owned by the User. NCL/NCS takes no responsibility for the User's online actions and/or any special, incidental, indirect, or consequential damages whatsoever as a result of using this website or any software, data or other content contained within. The User takes full responsibility for their actions in regard to the usage of NCL/NCS, or any data contained within. NCL/NCS may track information related to NCL/NCS usage for statistics. However, the User's private information is never exposed. Read more about our Privacy Policy. NCL/NCS keep the right of terminating/suspending any account without refunding, if fraud and/or illegal activity is detected, including, but not limited to: hacking, scamming, cracking, tampering, spoofing and debugging activities.


    3) USAGE

      The User is permitted to:
    1. Download purchased executable to their own PC.
    2. Share their executable with their friends for demonstrative purposes only. The User takes full responsibility for every action of the person they share their executable with.
    3. Infinitely reset their HWID via website in the event they upgrade their computer.
    4. Store the NCS executable on their computer or removable media for their own personal use.
    5. Make promotional media related to Null Core.

    6. The User is NOT permitted to:
    7. Distribute their executable to any third party, except for the case described in paragraph 3B.
    8. Modify their executable in any way.
    9. Spoof the protocol/network traffic used by executables and/or injected game.
    10. Reverse engineer their executable and/or injected game in any way.
    11. Run their loader in sandboxes and/or virtual machines.
    12. Perform any malicious or illegal activities against NCL including, but not limited to: DoS/DDoS attacks, network traffic spoof, etc...
    13. Make media content designed for misinforming potential clients about our product quality while sustaining toxic/unprofessional behavior.
    14. Perform unauthorized chargebacks.
    15. Resell their account.
    16. Impersonate other members, moderators, or developers of NCL in any way.
    17. Fabricate any kind of data/evidence to substitute other Null Core users.


    4) SUPPORT
    Once the User purchases the software subscription for any of listed games the User gets free support and future updates till the expiration date of the NCS license. The User might want to contact NCL team to report a bug or get help. The User must make sure they follow these rules:

    1. The User must contact the team ONLY via specialized website feedback form.
    2. The User must describe their issue as detailed as possible, attaching links to screenshots and videos, if possible.

    However, NCL might reject the User's help/support request if the User:
    1. Doesn't provide enough information about the issue.
    2. Complains about something that can only happen in a single server.
    3. Complains about something that isn't actually a bug.
    4. Complains about something that the User can't understand/get used to.
    5. Uses external software that is not supported by NCS.
    6. Abuses any of the system faults/exploits.
    7. Asks questions unrelated to issues and/or bugs and/or doesn't consist of technical basis, but theoretical and/or indirect doubts.
    8. Fails to comply with professional ethics.
    9. Fails to fill the feedback form properly.
    10. Tries to spam using the feedback form.
    11. Addresses a non-issue request.

    The User's request and/or an ability to open tickets might be temporarily or permanently suspended in case they don't follow the rules. Any requests to contact NCL members via 'NCL Team' page and report issues directly will be blocked.


    6) EXTERNAL RESOURCES
    NCL has not reviewed all of the websites linked to its website and is not responsible for the contents of any such linked website. The inclusion of any link does not imply endorsement by NCL. Use of any such linked website is at the user's own risk.


    Violation of these rules will result in the User's account being temporarily suspended or completely terminated, discontinuation of any further services from NCL and possible legal action if any local or remote laws are violated in the process.


    This license might change in the future without warning.

    Privacy Policy


    THIS DOCUMENT DESCRIBES A LIST OF INFORMATION GIVEN BY YOU ("THE CUSTOMER") THAT ARE COLLECTED AND PROCESSED BY NULL CORE LIMITED.


    Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCN - Null Core Network (online community)

  • 1) WHAT IS COLLECTED

    1. IP (Internet Protocol) address of the User during their interaction with NCL
    2. E-Mail address of the User specified by the User during the payment
    3. Session of User's payment in a form of JSON body provided by payment platform(s)
    4. SteamID of the User during their interaction with NCL
    5. In-Game statistics of the User during their in-game session (i.e. play time, kill count, death count, etc...)
    6. Config(s) of the User during synchronization with NCL Cloud Service


    2) WHY THIS IS COLLECTED

    1. To perform statistical analyzis
    2. To detect violations and fraudelent activity
    3. To provide support to the User
    4. To analyze User behavior
    5. To improve User experience
    6. To provide services to the User


    3) ONLINE INTERACTIONS
    NCL provides access to NCN to connect and interact with other Users. The User has an option to opt-out of NCN and go offline. If the User is online, other Users may see their Null Core Username, add them to friends, etc... If the User is offline, other Users will not see them as a Null Core User, except NCL, which is always aware of User's current online state. No other information is shared between Users within NCN other than their public Null Core Username and online status.


    This policy might change in the future without warning.

    Refund Policy


    THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU ("THE CUSTOMER") AND NULL CORE LIMITED. YOU MUST READ IT BEFORE DOWNLOADING, PURCHASING OR USING NULL CORE SOFTWARE. BY DOWNLOADING AND/OR USING THE NULL CORE SOFTWARE YOU ACCEPT THIS POLICY. IF YOU DO NOT AGREE TO THE REFUND POLICY YOU ARE NOT PERMITTED TO DOWNLOAD AND/OR USE THE NULL CORE SOFTWARE.


    Common terms used in this document:

  • User - The Customer
  • NCL - Null Core Limited (service provider)
  • NCS - Null Core Software (the software product)

  • 1) REFUNDS

    1. User is not permitted to refund, chargeback or dispute service(s) provided by NCL/NCS once the User has downloaded the NCS to their machine
    2. NCL provides subscription-based online service that is being executed by the NCS
    3. NCS falls under the category of Digital Goods & Services, which are not subject to refund
    4. By refunding the service provided by NCL, the User potentially endangers the business
    5. NCL is not in control of the copy(copies) of NCS that are stored on the User's machine(s)


    2) ELIGIBILITY

    1. The User is eligible for a refund in case they did not download NCS and no more than 7 days have passed since subscription activation
    2. The User is eligible for a refund in case they were unable to run NCS on their machine(s) and/or having technical issues confirmed by NCL that are related to NCS and does not let the User open the Launcher
    3. In any other case an attempt to refund will be considered a violation of this policy and actions will be taken such as permanent discontinuation of contract between the User and NCL


    This policy might change in the future without warning.

    Legal Notes/Third Parties


    This document describes a list of third-party open source projects used during development of Null Core Project.




    Razer Chroma SDK, Copyright (C) 2005-present, Razer Inc.
    - Full License: https://www.razer.com/legal/razer-api-terms-of-use




    LZ4 - Extremely Fast Compression, Copyright (C) 2011-present, Yann Collet.


    BSD 2-Clause License: http://www.opensource.org/licenses/bsd-license.php


    Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:


    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.


    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.


    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


    You can contact the author at:
    - LZ4 homepage: http://www.lz4.org
    - LZ4 source repository: https://github.com/lz4/lz4