Generic F.A.Q.
Q: What kind of data is collected according to your La/ToS?
A: We only store physical connection information such as date/time, IP and traffic size. We also collect date/time and SteamID's upon injection into the game. Additional information is also stored, such as amount of injections, total time in-game and other statistic-based information related to physical connection. Software usage data may be disclosed to PayPal during the dispute resolution process as a proof of purchase and usage of the software.
Q: What payment methods do you accept?
A: PayPal only. You do not need to own a PayPal account to perform the payment, you can use your credit/debit card to pay through PayPal.
Q: I've attempted to chargeback my purchase and lost the case. Now I've lost my money and my account is suspended! What should I do?
A: You could always avoid violating our LA/ToS. Once you've performed an unauthorized chargeback - there is no way back. Your account will be automatically suspended and the case will be escalated to PayPal. There isn't much you can do about it besides not trying to chargeback in the first place. We might do an exception for you if you personally contact the developer and explain the situation, however it's highly unlikely that you will get unsuspended if you blatantly lied to PayPal while filling the dispute.
Q: What does 'Untrusted' mean in my website profile?
A: It seems like you have violated the La/ToS. Every time the system detects a violation, it adds +1 to untrust counter and applies a temporary ban to your account to prevent further malicious activity. Continuing to do so will result in your account being permanently suspended. While having less than 3 untrusts, your account is not restricted in any way. However, if you reach the untrust ban threshold, which is currently set to 3 detections, the system will automatically suspend your account. Untrusted flag is not lifted under any circumstances unless it's manually done by system administrator. All tech support requests about lifting untrust will be ignored. Your account might be also untrusted due to any kind of malicious activity detected from our side.
Q: How do I set my aim FOV to 360/no restriction?
A: Just set it to zero. 0 means no FOV restrictions.
Q: What does 'Lock Method' mean? What is the difference between 'Leading' and 'Trailing' besides of the predicted lines?
A: Lock Method defines what kind of aiming you prefer while trying to lock onto the target. Leading mode requires you to aim at the position the target will be at once the projectile hits the target (i.e. shooting ahead) while Trailing mode allows you to aim directly at the target without accounting for it's future movement.
Q: How can I keep 'Leading' lock method without purple lines?
A: You can't turn it off since it makes no sense to use Leading method while you have no idea where to aim at for Aim Bot to lock onto the target. If you think you don't need purple lines to aim effectively, why not disabling the Aim Bot entirely?
Q: What is 'No Lerp'?
A: Lerp stands for 'Linear Interpolation' and is designed to smooth entity movement/animation. However, having a large lerp value highly decreases accuracy due to pose-parameter lag compensation and also delays the shot by the X amount of miliseconds. Use 'No Lerp' to completely disable interpolation and increase accuracy (you will see entities having jerky movement/animation).
Q: What is 'No Angle Fix'?
A: Angle Fix comes from SVC_FixAngle, which is a server packet to reset your view angles. It's being used in a lot of scenarios, such as angles being reset on respawn, map teleport triggers, sourcemod drug effects, etc. Having this option enabled ignores this packet, making it impossible for the server to change your view angles.
Q: What is 'No DSP'?
A: DSP stands for Dynamic Sound Processor and is designed to make realistic deaf/echo/ricochete effects. Having 'No DSP' ON completely disables all sound effects/reverberation.
Q: What is 'No Fade/Shake'?
A: Fading/Shaking effects are base screen effects used by some maps/servers. Having these options enabled blocks such effects from being applied to your screen.
Q: What is 'Block String Commands'?
A: String command is a command represented as a plain string and has it's own handler which does some action once you enter it. For instance, 'retry' command forces you to reconnect to the current server. However, there are not that many commands that are allowed to be executed by the server that are annoying. This option is designed to protect your game client from being exploited by the server admins trying to execute something on your game. It's recommended to have this option enabled.
Q: What are Render Groups and how do I use them?
A: Render Groups provide you with a powerful way of customizing your visuals. This is a hierarchy based system supporting up to 32 groups per preset. Render Groups are checked from top to bottom which means that top groups will be checked first and have higher priority over the bottom groups. The algorithm is simple: if an in-game entity matches the group target mask and conditions - the group will be used for this specific entity, if any of these target/condition filters fail, the algorithm proceeds to the next group till it reaches the group which passes the filter.
Q: What does Sequence Exploits mean? What does Sequence Freezing supposed to do? How do I use it properly?
A: Sequence Freezing (c) is a new Source Engine exploit discovered by our development team which allows you to 'traverse back in time' for a short period of time. It causes server-side simulation time freezing, so this is where the term comes from. It ables you to become invulnerable against lag-compensated shots (basically, bullet-based weapons, if you're moving sideways [left/right] from the enemy and they have some latency [>50ms]), dupe items by holding the SF key before touching the item, instantly cap control points in TF2 and more. New usage of this exploit is being found every now and then. For now, the most powerful effect is an ability to get infinite health and ammo from healthkits/ammo packs and other pickupable items in every Source Engine based game and also being pretty much unhittable while fast moving sideways. You can even shoot while using SF, but you'll have to wait for time difference to be normilized after you've pressed the key. However, sometimes it helps if you switch weapons while using the exploit. We're currently working on adding full support for Aim Bot and other features to compensate for this exploit, so you can expect our Aim Bot to pretty much destroy other people using it.
Q: So, I just met some guy with 'Force-Ignored' and he told me he will ban me. Wtf is this?
A: Well, you just got pranked, bro. No one is in power to do harm to your subscription/steam account(s). Our small community is different for being friendly with our 'allies' (other NCUs), so basically if someone from higher-ranked NCUs (beta testers, development team members) is saying that to you, they're basically joking. The only reason your account might be suspended is due to La/ToS violation, the detection is automated. If there's a Force-Ignored NCU who is ruining your day by not letting you aim at them while they're intentionally killing you - make sure to record a demo and send it to me. If a violation detected, the person will be deranked and kicked out of development team.